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USA Bestseller
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USA BESTSELLER Vol 1-95 (Hepp-Computer)(1995).iso
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e235
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samples
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normal.pov
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1993-07-11
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// Persistence Of Vision Raytracer version 2.0 sample file.
#include "stage1.inc"
#declare Radius =5
#declare RowSpace=1.35
#declare ColSpace=1.25
#declare Dist=0.9-Radius
#declare Row2=-Dist
#declare Row1=Row2+Radius*RowSpace*2
#declare Col1= -Radius*ColSpace*2
#declare Col2= Col1+Radius*ColSpace*2
#declare Col3= Col2+Radius*ColSpace*2
camera{Camera1 translate <0,Row1-Radius*RowSpace,-240>}
#declare Thing=
object {
UnitBox
scale Radius
pigment {Gray75}
finish {phong 0.8}
}
object { Thing normal {bumps 0.6} translate <Col1 ,Row1 ,Dist> }
object {
Thing
normal {
bump_map { gif "test.gif" bump_size 1.0 use_index }
translate -(x+y)/2
scale 2*Radius
}
translate <Col2 ,Row1 ,Dist>
}
object { Thing normal {dents 0.6} translate <Col3 ,Row1 ,Dist> }
object { Thing normal {ripples 0.6} translate <Col1 ,Row2 ,Dist> }
object { Thing normal {waves 0.6} translate <Col2 ,Row2 ,Dist> }
object { Thing normal {wrinkles 0.6} translate <Col3 ,Row2 ,Dist> }